Speaker annoncement: Jamie Neely, Monotype.

We're excited to announce our first speaker for Hustle 7. Jamie Neely is Director of Product Design at Monotype. Jamie will be sharing his vast industry knowledge, giving us an insight into using type in our designs. Or, in his own words...

"Type can often make or break a brand, product or service. Join Jamie Neely to learn ways of spotting good type for many different situations. See examples of good type in the wild and learn more about how font discovery and licensing are shifting with the designer in mind."

Super excited to have Jamie join us at Hustle so make sure you secure your spot via our Meetup page.

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Hustle 7: November 2017

I'm currently working on the next Hustle Design Talks event, confirming speakers and a new event space. The Blackbox has been our spiritual home for the last couple of years but due to limited space in their calendar, the next Hustle will be in a new space as a trial run. But even more exciting, we have been approached by Belfast Design Week to run a Hustle event during their event week. So we're proud to say our November Hustle is in association with Belfast Design Week.


Hustle 6: August 2017

Speakers

LISA O'BRIEN

@lisajobrien_

Firmly believing that ideas really can change the world, Lisa helps organisations consider the bigger picture by using human-centred design to focus on creating experiences that try to make the world a better place. Lisa’s on a mission to make design accessible and practical, pulling back the curtains to demystify the process without losing that special bit of magic that comes from a truly well-designed interaction.

 

BRENDAN KEARNS

@Brendan_Kearns

Brendan’s career in design spans government, fashion, education, finance, and technology as well as Australia, Europe, and North America. For almost a decade he has led projects inside companies such as InVision, Twitter, GE, Isobar, and many more.

As a designer at InVision he looks for new ways for people work inside product organisations and how new tools and methods can create a more impactful design process.

 

 

 

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